We got approvals for 11 more screenshots today. Here's one.
The clock in the lower left is being worked on as we speak, with fancy new animated graphics. Look for more screenshots soon, perhaps somewhere on the internet.
Edit: I was foolish and uploaded it to Imgur, which has a habit of resizing images. Now it should be visible in glorious full size.
The screenshot itself looks great, despite the unfortunate use of BG2 sprites (I still hope it will be possible to revert to the original ones, maybe in a future DLC). Two things I'm not very pleased about: - why that blue background for the UI and the brown/gold icons? It's strident and clashy and looks worse than the old background / icons; - the portraits for the new NPCs look watered down compared to the original ones which are more sharp and colorful. Not possible to make them more alike thematically? We do know Neera, Rasaad and Dorn joined the fun with BGEE, there's no need for their portraits to yell it at us from the side of the screen at every glance.
I don't really know anything about GUIs but I'd like it be a bit sharper, more aligned, give a feeling that the pieces belong together and waste less screen space.
They want the original because the original was that good :D
Exactly!
That being said, I think the GUI's skin is fully and (relatively) easily modifiable, so making it grey shouldn't be too much of a hassle.
Then hopefully somebody will make an original-like skin as I don't think we'll get the option to choose between new and old color-scheme in the game's configuration options.
Golden stuff was totally there in vanilla BG1, on the other hand.
It was indeed but not in such overwhelming abundance.
I agree that the new character portraits should more closely match the original set. They really stand out in a way that makes them scream 'mod' more than 'new content'. I don't mean to be insulting, just reflecting.
Apart from the clock still being worked on, IMO the UI golden line from top to bottom on left side should end at the same point as the one on the right and have the same style.
The good news is...if you don't like the skins it should be easy to change them out to your preference....Me Im partial to blue anyway so..I can live with it this way :D @Trent_Oster did say the pipe on the right was going to be fixed I believe.
The screenshot itself looks great, despite the unfortunate use of BG2 sprites (I still hope it will be possible to revert to the original ones, maybe in a future DLC). Two things I'm not very pleased about: - why that blue background for the UI and the brown/gold icons? It's strident and clashy and looks worse than the old background / icons; - the portraits for the new NPCs look watered down compared to the original ones which are more sharp and colorful. Not possible to make them more alike thematically? We do know Neera, Rasaad and Dorn joined the fun with BGEE, there's no need for their portraits to yell it at us from the side of the screen at every glance.
No need to discuss about the new UI colors I think, that's probably the most subjective issue. Personally I like them. The overall impression is rather good, but there are some details that I frankly don't like:
- portraits look kind of strange without some additional borders (they were present in the original UI). IMO they are too close together now and everyone knows that Xzar doesn't like when others touch him or are too close to him;
- there is no border where the bottom bar of the UI connects with the right side bar thus making it look, again, strange. That's because the stone pattern of the bottom bar differs slightly from the pattern of the right side bar;
- the dialogue window is a bit smaller than the original when minimized, now we can't even see two full lines of text but one and about two thirds of the second one.
As I said, overall it looks very promising, just needs some minor tweaks. Also a question: I noticed that the font in the dialogue window is different, will it be possible to choose a font from a set of available fonts and/or pick the original ones?
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1 • Insightful Agree 1Like •- Spam
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0 • Insightful Agree Like •My birthday is the 17th , this comes out the 18th , so Happy B'day to me :).
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6 • Insightful Agree 6Like •Look-- @PhillipDaigle even put a picture of himself in the character portraits. Puh-LEEZE.
:)
Looks great!
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0 • Insightful Agree Like •That's what I heard XD
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12 • Insightful Agree 12Like •- Spam
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4 • Insightful Agree 4Like •Two things I'm not very pleased about:
- why that blue background for the UI and the brown/gold icons? It's strident and clashy and looks worse than the old background / icons;
- the portraits for the new NPCs look watered down compared to the original ones which are more sharp and colorful. Not possible to make them more alike thematically? We do know Neera, Rasaad and Dorn joined the fun with BGEE, there's no need for their portraits to yell it at us from the side of the screen at every glance.
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17 • Insightful 14Agree 3Like •Its kind of hard to make any change to the game because there will always be people wanting the original.
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17 • Insightful 15Agree 2Like •That being said, I think the GUI's skin is fully and (relatively) easily modifiable, so making it grey shouldn't be too much of a hassle.
Golden stuff was totally there in vanilla BG1, on the other hand.
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6 • Insightful 1Agree 5Like •Something like http://ylilammi.com/misc/bgee_ui_changes.png
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13 • Insightful 6Agree 7Like •But I like what I see anyway.
Dang... @AndreaColombo you are fast, I thought I was going to follow @Tanthalas
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0 • Insightful Agree Like •The pipe on the right side being modified is something that is very likely to happen, I don't think the battle log box change is likely to happen.
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0 • Insightful Agree Like •Apart from the clock still being worked on, IMO the UI golden line from top to bottom on left side should end at the same point as the one on the right and have the same style.
18th September still seems so far away!
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1 • Insightful Agree 1Like •Will be searching the net for the rest of the screenshots during the days to come before release.
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0 • Insightful Agree Like •- portraits look kind of strange without some additional borders (they were present in the original UI). IMO they are too close together now and everyone knows that Xzar doesn't like when others touch him or are too close to him;
- there is no border where the bottom bar of the UI connects with the right side bar thus making it look, again, strange. That's because the stone pattern of the bottom bar differs slightly from the pattern of the right side bar;
- the dialogue window is a bit smaller than the original when minimized, now we can't even see two full lines of text but one and about two thirds of the second one.
As I said, overall it looks very promising, just needs some minor tweaks. Also a question: I noticed that the font in the dialogue window is different, will it be possible to choose a font from a set of available fonts and/or pick the original ones?
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4 • Insightful 3Agree 1Like •